Simply put, visioning is the systematic process of creating visions.
Visions are “immortal thoughts” which endure, fly and inspire “precisely in proportion to the depth of mind from which it issued, so high does it soar, so long does it sing.” said Emmerson.
Visions have traits, problems, and functions and can be considered of different categories. Traits common to all visions are an aspirational future, an idealized past and a recognition that the technology or use of technology today is poor. Some visions are framed so far into the future that they often appear to the reader as science fiction or magic rather than a concept that can inspire or motivate research now.
Other visions are much closer to our current world as they draw on established or expected developments in scenarios. As such, this category of vision is often easier to understand and embrace.
In either category visions can function to communicate ideas, inspire or energise research, point out gaps in current technology, aid in community formation, act as a bridge to other fields and even improve funding. Visions do have problems, for example either being too radical or more often describing a perfect and hence unrealistic world.
Despite these potential problems, visions have proven to have the power of shaping communities in Human- Computer-Interaction and guiding research efforts over many years, or even many decades.